Across the country, middle school CTE educators play a critical and often underestimated role in shaping students’ future STEM pathways. Research has consistently shown that students begin forming beliefs about whether they belong in STEM as early as middle school, and those beliefs strongly influence the courses they choose in high school and beyond (Ozulku & Kloser, 2024; Godbey & Gordon, 2019; Heaverlo et al., 2013). By eighth grade, many students — especially girls, students with disabilities, and learners in rural communities — have already ruled out STEM careers. This is rarely due to ability. More often, it reflects limited expo-sure, low confidence, or a lack of connection between STEM and their own lives.
This early window matters. Students who express interest in STEM careers during middle school are far more likely to enroll in advanced STEM coursework in high school and pursue related postsecondary pathways (Maltese & Tai, 2010). In contrast, students who disengage from STEM before high school are unlikely to return later. For middle school educators, this makes engagement the priority.
The Take Flight project was designed with this reality in mind.
Funded by the National Science Foundation and led by CAST, Take Flight integrates classroom-safe drones, career-connected STEM learning, and Universal Design for Learning to help middle school students see themselves as capable, curious, and valued participants in STEM.
Rather than asking students to commit to a career choice too early, Take Flight focuses on something more powerful at this stage: building confidence, curiosity and a sense of possibility. By combining hands-on technology with inclusive instructional design, the program helps middle school educators reach learners who may not yet see STEM — or themselves — as a natural fit.
Why UDL matters in CTE and STEM
Middle school CTE classrooms are inherently hands-on, collaborative and skills focused. But at this age, hands-on learning alone does not guarantee access. Middle school students are still developing executive functioning skills, confidence and a sense of academic identity. They bring into their labs and class-rooms wide variation in strengths, prior experiences, physical abilities, language backgrounds, and willingness to take risks. When instruction takes a one-size-fits-all approach, barriers surface quickly — often as disengagement, avoidance, or students quietly deciding, “This isn’t for me.”
The Take Flight curriculum was intentionally designed to address these barriers. Universal Design for Learning is not layered on after the fact; it is embedded directly into every mission, activity and assessment. From the start, Take Flight assumes learner variability and designs for it.
Across the curriculum, UDL shows up in concrete, classroom-ready ways. Learning goals are clearly displayed and revisited, so students understand what they are working toward and why it matters. Technical vocabulary is introduced using visuals, discussion prompts, and student-generated definitions, reducing language barriers and supporting comprehension. Lessons provide multiple ways for students to access content — through videos, demonstrations, guided practice and peer collaboration — before asking them to apply new skills independently.
To increase access and build confidence
UDL is also embedded in how students demonstrate learning. In Take Flight, students document their work through flexible portfolios that can be completed digitally or on paper, using text, images, diagrams or reflections. Presentation templates scaffold communication skills without dictating a single format, allowing students to focus on explaining their thinking rather than worrying about structure. Purposeful group roles support collaboration while ensuring that all students participate in technical tasks.
Middle school educators participating in Take Flight report-ed that these UDL-informed design choices made a difference. Teachers noted reduced anxiety around complex tasks like coding and flight planning, increased participation from students who struggled in lecture-based settings, and stronger confidence among girls and students with disabilities. Several educators observed that students who rarely volunteered or led activities began taking ownership of drone operations and problem-solving within their teams.
Importantly for middle school CTE, this approach supports rigor without rigidity. Learning goals remain clear and challenging, but students are given multiple, supported pathways to reach them. By embedding UDL into the Take Flight curriculum, educators create classrooms where more middle school learners are willing to engage, persist and begin to see themselves as capable participants in STEM.
Moves to make today
When middle school CTE educators pair hands-on tools with intentional instructional design, students who once felt left out of STEM begin to see a place for themselves. Educators who implemented Take Flight reported more student leadership during lab activities, greater interest in STEM careers connected to local
industries, stronger collaboration and communication skills, and a renewed excitement about teaching STEM. The takeaway for middle school educators is clear: Designing for learner variability is a practical, effective way to help more students engage and persist in CTE pathways.
Make the learning goal clear and keep coming back to it.
- The Move: Share the learning goal in clear, student-friendly language. Refer to it at the beginning, middle and end of the lesson.
- Why It Works: Middle school students often disengage when they are unsure what they are supposed to learn. Clear goals help students stay focused and understand what “doing well” looks like.
- Try This in Your Classroom: Post the goal near safety rules or task steps. Before cleanup, ask students to rate how close they are to meeting the goal and what helped them get there.
Teach new skills in more than one way.
- The Move: Introduce new ideas using a mix of short videos, demonstrations, visuals, discussion and hands-on practice.
- Why It Works: Middle school students learn in different ways and at different speeds. Offering opportunities to see, hear and try a new skill can help more students under-stand it.
- Try This in Your Classroom: Before students use equip-ment or start coding, show a quick demo. Talk through the steps and then let them try it without worrying about getting it perfect.
Assign rotating group roles.
- The Move: Give students specific roles (such as operator, help-er, recorder or checker) and rotate those roles over time.
- Why It Works: Without structure, the same students often take over hands-on tasks. Having roles helps all students par-ticipate and build confidence.
- Try This in Your Classroom: Rotate roles each class or every week so that all students can work with the tools and on communication tasks. When forming groups, pair students with similar experience levels to encourage shared problem-solving.
Treat mistakes as part of learning.
- The Move: Tell students up front that mistakes are expected and useful. Build in time to adjust and try again.
- Why It Works: When mistakes are normal, students are more willing to keep going.
- Try This in Your Classroom: Share real examples of pro-fessionals who learned through trial and error. Ask students, “What did you change the second time?”
Let students choose how they show their learning.
- The Move: Offer options for how students show what they learned, such as a short presentation, a video, a diagram, a written reflection or a live demo.
- Why It Works: Students may understand the content but struggle with writing or public speaking. Choice lets them use their strengths while still meeting the goal.
- Try This in Your Classroom: Use one clear rubric but allow students to choose the format that best shows their learning.
Amanda Bastoni, Ed.D., is the director of career, technical and adult education at CAST.